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Story Blocks · ages 5–8In development

Alice in Wonderland

Program the curious rules of Wonderland.

A future collection inspired by the public-domain classic, where changing size, strange doors and character events become playful lessons in logic.

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Alice and the White Rabbit discovering a tiny glowing door in Wonderland
The collection

One story world with its own reason to code.

A planned Story Blocks collection where Wonderland’s surprising rules become visible cause-and-effect challenges: change an instruction, run the scene and discover what the new rule does.

01

Curiosity drives each challenge

Doors, size changes and unusual encounters give children a reason to predict what a block will do before they run it.

02

Rules children can test

Wonderland’s cause-and-effect moments are being adapted into concrete events, actions and choices rather than abstract explanations.

03

A story worth retelling

Children will be asked to explain not only what worked, but how their program changed the scene and what happened next.

Learning inside the story

What children practise as they help.

The programming is not a worksheet beside the story. Each block changes what a character does, what happens next or whether the scene can continue.

  • Predict the result of a changed instruction
  • Connect conditions with different outcomes
  • Test surprising cause-and-effect rules
  • Explain a solution in story language
In development

Availability, without guesswork.

Alice in Wonderland is in curriculum development. Its final chapter count, playable scenes, access and pricing are not yet announced.

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