Turn your own song into a game.
The Game Studio starter course. In week one your kid writes a real, original song with AI — their idea, their words, their style. Over the next three weeks they build the rhythm game to play it: notes falling perfectly in time with their music, combos, scores and a stage that matches the song’s vibe. It ends with a mini concert — a public link, and a demo day where the whole class plays each other’s songs.
Part of the AI Coding Studio track.

Upcoming times and locations.
No scheduled class is open yet for this course.
A whole game — made with AI, end to end.
Most kids’ first coding project is moving a square. Here, their first project is a game built around a song they wrote themselves. Four skills in four weeks:
AI Music
Write a real song with Suno — pick the style, write the words, direct the takes. Every kid leaves owning an original track.
AI Art
A stage, note skins and a backdrop that match the song’s vibe — prompted and art-directed by the kid with Flux/SDXL.
First Game Logic
Timing, input, hit windows, combos and scoring — the real building blocks of every game, at a friendly size.
AI Coding
A first taste of directing an AI agent to write code — then reading it and changing the numbers to make the game theirs.
4 weeks, 4 things they can show.
Four weeks, four wins: a song that’s theirs, notes that fall on the beat, a score worth chasing, and a concert to show it off.
Write your song
What makes a song catchy? Pick a style (pop? 8-bit? rock?), write words about anything you love, and produce your track with AI — take after take until it’s right.
AI this week: Suno generates your song from your words and style calls; you art-direct the takes like a producer. Set up the game project.
Your own original song — written, produced, and 100% yours.
Make the notes fall
The heart of a rhythm game: notes that fall exactly on your song’s beat, and hit detection that feels fair.
AI this week: AI helps map your song’s beats into a note chart and writes the timing code; you read it and tune the hit window.
Notes falling in time with YOUR song — and you can hit them.
Combos, scores and sparkle
Perfect / good / miss, combo streaks, a score worth bragging about, and the juice — flashes, particles, screen shake.
AI this week: AI writes the combo and scoring logic; AI-generate the hit effects. You decide how hard Perfect should be.
A full playable round with combos and a high score to beat.
Your stage, your concert
Dress the stage: AI art that matches your song’s vibe, a title screen, your name in lights. Then publish and perform.
AI this week: AI-generate the stage, backdrop and note skins in your style; AI helps polish and deploy to a public link.
A public link to your game — and a mini concert where the class plays your song.
Real skills, and a game with their name on it.
- ✓An original song they wrote and produced with AI — theirs to keep
- ✓A complete first game: timing, input, hit detection, combos, scoring
- ✓Rhythm and beat structure — music and math, learned by building
- ✓AI art direction: making visuals match a mood
- ✓A first taste of directing an AI agent to write real code
- ✓Publishing to a public link and performing for an audience
Format
Delivered in person as a hands-on workshop. 3–6 kids per cohort. 4 sessions, ~90 min each — runs as a school-holiday camp or a weekly short course.
Tools we use
Built in the Airbotix browser studio (nothing to install, kid-safe). Music via Suno, art via Flux/SDXL, all through our DeepRouter gateway with kid-safe defaults. The game deploys to a public link.
4 sessions · A$60 per session
Free 15-min consult first · refundable if the cohort doesn’t fill.
Common questions.
Is this an in-person class?
Yes. Students make the song and game with the teacher in the room, with headphones on hand for listening and testing.
Do they need music or coding experience?
No. We start with a song idea and build from there. Your child makes the creative choices, and we help turn those choices into music and a playable game.
Is the song really theirs?
The topic, words, mood and creative decisions come from your child. AI helps perform and produce the track, and your child keeps the finished song and game.
What happens after this course?
This is the on-ramp to Game Studio. Kids who love it graduate to Build a Super Mario Game with AI (ages 12–16, 9 weeks) — a much bigger build on the same tools.
What does my kid need at home?
A computer with a browser and headphones. Everything runs in the Airbotix studio in the browser — nothing to install.
What happens if my child misses a session?
Tell us before the next session if possible. We will check which part they missed and confirm the catch-up option for that cohort.
Your kid’s first shipped game is 4 weeks away.
Book a free 15-min consult — we’ll check it’s the right fit and tell you when the next cohort starts.
Book Free Consult
