Build your own rhythm game with AI — in one session.
A 90-minute workshop where your kid directs an AI to build a real, playable rhythm game — heroes battling to the beat. Their hero, their world, their music, their look. No coding needed: the AI writes the code and draws the art while your kid makes every creative call. It ends with a showcase circle and a public link — a finished game they can share before they even leave the room.

A whole game — made with AI, end to end.
In 90 minutes your kid directs an AI to build a real, playable game — start to finish. Three skills, one session:
Vibe Coding
Direct an AI to write the game’s code from plain-English prompts — then read it and change it to make the game theirs.
Game Logic
The heart of every rhythm game: beat timing, hit windows, combos and scoring — tuned until it feels right.
Ship & Share
Publish to a public link the same day — a game the kid can send to family and friends.
8 steps, one game they can show.
Eight quick steps, one 90-minute session — from a first prompt to a game they can share by link before they leave.
Suit up · 0–10 min
Meet the mission for the day, the ground rules, and get the studio booted. Everyone starts at the same line, ready to build.
AI in this step: Meet your AI build partner — the one you’ll be directing for the next 90 minutes.
Your studio open, set up, and ready to go.
Your first spell · 10–20 min
Type your first prompt and watch a playable rhythm game appear on screen. Take it for a first test-play within minutes.
AI in this step: One prompt turns into a working game — you read what it made and press play.
A playable first version of your game — already yours.
Speak the AI’s language · 20–30 min
The single most useful skill of the day: how to ask the AI for exactly what you want, and what to say when it’s not quite right.
AI in this step: Practise prompting like a director — clear asks, quick fixes, better results.
The knack for getting the AI to build what’s in your head.
Make it play right · 30–45 min
Tune the beat, the timing, the hits and the score until the game feels great to play. A coach circles the room to help over the tricky bits.
AI in this step: You direct the AI to change the rules — note speed, hit windows, scoring — and test each tweak.
A game that feels fair, fast and fun to play.
Make it look epic · 45–60 min
Design your hero, the enemies, the effects and the stage in your own style. You art-direct; the AI draws. A coach is on hand as you go.
AI in this step: Describe your game’s world and the AI generates the art to match.
Your own hero and stage — your game, your look.
Go solo · 60–75 min
Take the controls: play your game, hunt down bugs yourself, and add your own signature move or secret feature.
AI in this step: Debug and add features with the AI as your pair — you decide what goes in.
A polished game with a feature only yours has.
Showcase circle · 75–85 min
Everyone gathers round and plays each other’s games. Cheer the best moves, swap ideas, and see how differently each build turned out.
AI in this step: Step back from the AI — this part is all you and your crew.
The room playing your game — and you playing theirs.
Take it home · 85–90 min
Publish your game and grab your own share link to send to family and friends. Your creation goes live the same day.
AI in this step: The AI helps package and publish your game to a public link.
A share link to your finished game — live and ready to send.
Real skills, and a game with their name on it.
- ✓A real, playable rhythm game they built and can share by link
- ✓A first, genuine taste of directing an AI to write code (vibe coding)
- ✓AI art direction: turning an idea into a hero, enemies and a stage
- ✓Game-logic basics: beat timing, hit windows, combos and scoring
- ✓The core skill of prompting — asking an AI for exactly what you want
- ✓Publishing their work and showing it to an audience
Format
In-person. 10 kids per group. One 90-minute workshop — perfect as a taster, a party, or a school-holiday drop-in.
Tools we use
Built in the Airbotix browser studio (nothing to install, kid-safe). Code and art via our DeepRouter gateway with kid-safe defaults. The finished game deploys to a public link.
One 90-minute workshop
Free 15-min consult first · refundable if the cohort doesn’t fill.
Common questions.
Does my kid need any coding experience?
None. The AI writes the code; your kid supplies the ideas and the decisions and learns to direct it. They’ll leave having built a real game from scratch, with zero prerequisites.
Can my kid make the game their own style?
Absolutely — that’s the point. Your kid designs their own hero, world and look, all AI-generated from their ideas. Every build is the kid’s own creation; nothing is copied from any show, game or movie.
It’s only 90 minutes — do they really finish a game?
Yes. Because the AI does the heavy lifting on code and art, kids ship a real, playable game inside one session and walk away with a public share link the same day.
What does my kid need?
A laptop or tablet with a modern browser. Tablets should be at least 9.7 inches so the game studio has enough room. Everything runs in the Airbotix browser studio — nothing to install.
What can they do next?
Loved it? This is the on-ramp to Game Studio’s multi-week courses, where kids build bigger games on the same tools — like Turn Your Own Song into a Game with AI and Build a Super Mario Game with AI.
Your kid’s first shipped game is one session away.
Book a free 15-min consult — we’ll check it’s the right fit and tell you when the next cohort starts.
Reserve a Seat
