Airbotix - AI and Robotics Education
GAME STUDIO · AGES 12–1490 MIN WORKSHOP

Build your own rhythm game with AI — in one session.

A 90-minute workshop where your kid directs an AI to build a real, playable rhythm game — heroes battling to the beat. Their hero, their world, their music, their look. No coding needed: the AI writes the code and draws the art while your kid makes every creative call. It ends with a showcase circle and a public link — a finished game they can share before they even leave the room.

Three neon-lit heroes on a glowing rhythm-game stage — light-up arrows and music notes across the floor
DEMO PREVIEW

Watch a rhythm-game demo

A short example of the kind of playable AI rhythm game kids build, test and share in the workshop.

AVAILABLE CLASSES

Upcoming times and locations.

Reserve a Seat

No scheduled class is open yet for this course.

WHY IT’S DIFFERENT

A whole game — made with AI, end to end.

In 90 minutes your kid directs an AI to build a real, playable game — start to finish. Three skills, one session:

Vibe Coding

Direct an AI to write the game’s code from plain-English prompts — then read it and change it to make the game theirs.

Game Logic

The heart of every rhythm game: beat timing, hit windows, combos and scoring — tuned until it feels right.

Ship & Share

Publish to a public link the same day — a game the kid can send to family and friends.

THE BUILD

90 min plan, one game they can show.

One 90-minute workshop, broken into clear AI-making checkpoints — prompt, generate, remix, test, battle and share.

A simple rhythm-game maker kit with laptop and headphones
1

Suit up · 0–10 min

Meet the mission for the day, the ground rules, and get the studio booted. Everyone starts at the same line, ready to build.

AI in this step: Meet your AI build partner — the one you’ll be directing for the next 90 minutes.

They ship

Your studio open, set up, and ready to go.

A prompt idea turning into a simple rhythm-game screen
2

Your first spell · 10–20 min

Type your first prompt and watch a playable rhythm game appear on screen. Take it for a first test-play within minutes.

AI in this step: One prompt turns into a working game — you read what it made and press play.

They ship

A playable first version of your game — already yours.

A simple prompt card becoming more specific with an edit pencil
3

Speak the AI’s language · 20–30 min

The single most useful skill of the day: how to ask the AI for exactly what you want, and what to say when it’s not quite right.

AI in this step: Practise prompting like a director — clear asks, quick fixes, better results.

They ship

The knack for getting the AI to build what’s in your head.

A rhythm-game track adjusted with a tuning dial
4

Make it play right · 30–45 min

Tune the beat, the timing, the hits and the score until the game feels great to play. A coach circles the room to help over the tricky bits.

AI in this step: You direct the AI to change the rules — note speed, hit windows, scoring — and test each tweak.

They ship

A game that feels fair, fast and fun to play.

An original hero silhouette with colour choices and a small spotlight
5

Make it look epic · 45–60 min

Design your hero, the enemies, the effects and the stage in your own style. You art-direct; the AI draws. A coach is on hand as you go.

AI in this step: Describe your game’s world and the AI generates the art to match.

They ship

Your own hero and stage — your game, your look.

A rhythm-game tile inspected with a magnifying glass
6

Go solo · 60–75 min

Take the controls: play your game, hunt down bugs yourself, and add your own signature move or secret feature.

AI in this step: Debug and add features with the AI as your pair — you decide what goes in.

They ship

A polished game with a feature only yours has.

Three game tiles connected around a small showcase trophy
7

Showcase circle · 75–85 min

Everyone gathers round and plays each other’s games. Cheer the best moves, swap ideas, and see how differently each build turned out.

AI in this step: Step back from the AI — this part is all you and your crew.

They ship

The room playing your game — and you playing theirs.

A completed rhythm-game tile being shared with a paper plane
8

Take it home · 85–90 min

Publish your game and grab your own share link to send to family and friends. Your creation goes live the same day.

AI in this step: The AI helps package and publish your game to a public link.

They ship

A share link to your finished game — live and ready to send.

WHAT THEY WALK AWAY WITH

Real skills, and a game with their name on it.

  • A real, playable rhythm game they built and can share by link
  • A first, genuine taste of directing an AI to write code (vibe coding)
  • AI art direction: turning an idea into a hero, enemies and a stage
  • Game-logic basics: beat timing, hit windows, combos and scoring
  • The core skill of prompting — asking an AI for exactly what you want
  • Publishing their work and showing it to an audience

Format

In-person. 10 kids per group. One 90-minute workshop — perfect as a taster, a party, or a school-holiday drop-in.

Tools we use

Built in the Airbotix browser studio (nothing to install, kid-safe). Code and art via our DeepRouter gateway with kid-safe defaults. The finished game deploys to a public link.

Price
A$39

One 90-minute workshop

Cohort size10 kids
Session length90 min
Ages12–14
Class timeChoose when booking
Reserve a Seat

Free 15-min consult first · refundable if the cohort doesn’t fill.

FAQS

Common questions.

Does my kid need any coding experience?

None. The AI writes the code; your kid supplies the ideas and the decisions and learns to direct it. They’ll leave having built a real game from scratch, with zero prerequisites.

Can my kid make the game their own style?

Absolutely — that’s the point. Your kid designs their own hero, world and look, all AI-generated from their ideas. Every build is the kid’s own creation; nothing is copied from any show, game or movie.

It’s only 90 minutes — do they really finish a game?

Yes. Because the AI does the heavy lifting on code and art, kids ship a real, playable game inside one session and walk away with a public share link the same day.

What does my kid need?

A laptop or tablet with a modern browser. Tablets should be at least 9.7 inches so the game studio has enough room. Everything runs in the Airbotix browser studio — nothing to install.

What can they do next?

Loved it? This is the on-ramp to Game Studio’s multi-week courses, where kids build bigger games on the same tools — like Turn Your Own Song into a Game with AI and Build a Super Mario Game with AI.

NEXT STEP

Your kid’s first shipped game is one session away.

Book a free 15-min consult — we’ll check it’s the right fit and tell you when the next cohort starts.

Reserve a Seat