HOLIDAY CAMPS · AGES 10–14210 MIN/DAY WORKSHOP

Four build days. Choose any one. Leave with something that works.

This Spring Holiday Camp is four independent in-person build days. A child can attend one day, several days or all four. Every morning starts from a fresh starter, teaches everything needed for that day and finishes with a working project, a test record and a short demo.

Four colourful creator stations showing a music game, space game, AI learning coach and HTML Slides
AVAILABLE CLASSES

Upcoming times and locations.

Register Interest

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PLANNED · INTEREST OPEN

Choose your city now. Exact dates follow.

These offerings are planned, but they are not scheduled classes yet. Registering interest does not reserve a paid seat. We will confirm the dates, venue and teacher before asking you to enrol.

Spring holidays 2026

Brisbane, QLD

4 independent Day Camps · choose any day · A$150/day

Schedule
Dates & times TBA
Delivery
Venue & teacher TBA
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WHY IT’S DIFFERENT

A whole game — made with AI, end to end.

Each day uses AI as a creative collaborator or learning coach, while students make the decisions, test the result and explain what they changed:

Create with AI

Direct original music, visuals, game rules and slide styles instead of accepting the first generated result.

Build and Debug

Start from a safe project shell, change one thing at a time and test the complete start-to-finish flow.

Understand, Don’t Copy

Use AI to explain, quiz and re-teach. Students verify sources and must be able to explain their own work.

Test and Demo

Run a peer test, fix the most important problem and finish each independent day with a short demo.

THE LONG-TERM GROWTH

Skills your child practises while they build.

Each capability is tied to something children actually do in the course. The lesson markers below show where that practice happens.

Training intensity describes how strongly and how often the course deliberately practises a capability. It is not a score for your child.

Primary focus

Innovative Designer

Designs and improves a different working project on each independent build day.

Training intensity 4/5Major focus

Practised in 3 of 4 workshop stages

Primary focus

Computational Thinker

Predicts, builds, tests and debugs game rules, learning-tool modes and interactive slides.

Training intensity 4/5Major focus

Practised in 3 of 4 workshop stages

Primary focus

Knowledge Constructor

Verifies trusted sources and turns information into explanations, practice and clear visual structure.

Training intensity 4/5Major focus

Practised in 2 of 4 workshop stages

Primary focus

Creative Communicator

Communicates through original music, games, explanations, HTML Slides and a short demo.

Training intensity 4/5Major focus

Practised in 2 of 4 workshop stages

Supporting practice

Empowered Learner

Uses diagnostics, feedback and test evidence to complete a standalone project independently.

Training intensity 3/5Steady practice

Practised in 2 of 4 workshop stages

Supporting practice

Digital Citizen

Keeps assessed work and private data out of AI prompts and checks AI output before use.

Training intensity 3/5Steady practice

Practised in 2 of 4 workshop stages

Supporting practice

Global Collaborator

Runs a peer test and uses observable feedback to improve the day project.

Training intensity 3/5Steady practice

Practised in 2 of 4 workshop stages

THE BUILD

210 min/day plan, one game they can show.

Four complete 210-minute Day Camps. No day assumes attendance on an earlier date.

1

21 Sep — Build a Music Game with Your Own Song

Create an original short song, map its beat into a playable rhythm loop and tune the controls and scoring through peer testing.

AI in this step: AI helps generate musical and visual options, explain timing code and suggest small fixes; the student chooses and verifies every change.

Skills practised in this stage
Innovative Designer · 3/5 Computational Thinker · 3/5 Creative Communicator · 3/5 Global Collaborator · 1/5
They ship

A playable music game, a test record and a mini-concert demo.

2

22 Sep — Build a Space Defender Game with AI

Build movement, shooting, enemy waves, score, lives, game over and restart as one complete arcade loop.

AI in this step: AI explains one game rule at a time and proposes small changes that the student predicts, runs and checks.

Skills practised in this stage
Computational Thinker · 4/5 Innovative Designer · 4/5 Empowered Learner · 3/5 Global Collaborator · 2/5
They ship

A complete space defender game with start, challenge, ending and restart.

3

23 Sep — Build Your Own AI Learning Coach

Choose one bounded topic, verify a trusted source pack, then build explain, quiz, feedback, teach-back and retry modes.

AI in this step: AI coaches understanding and drafts original practice; it does not complete assessed work, and every answer is checked against the source pack.

Skills practised in this stage
Knowledge Constructor · 5/5 Digital Citizen · 4/5 Computational Thinker · 3/5 Empowered Learner · 4/5
They ship

A source-grounded AI Learning Coach that helps the student understand and explain one topic.

4

24 Sep — Make Amazing HTML Slides with AI

Plan a five-page story, build it as HTML Slides, improve clarity and visual hierarchy, then rehearse a two-minute presentation.

AI in this step: AI helps code the layout and motion from the student’s outline; the student owns the facts, structure, design choices and delivery.

Skills practised in this stage
Creative Communicator · 5/5 Innovative Designer · 4/5 Knowledge Constructor · 3/5 Digital Citizen · 4/5
They ship

A five-page HTML Slides story and a two-minute presentation.

WHAT THEY WALK AWAY WITH

Real skills, and a game with their name on it.

  • One complete, demonstrable project from every day attended
  • A repeatable predict → build → test → explain workflow
  • Practice checking AI output instead of trusting it automatically
  • Clear boundaries: AI supports learning and creation, never completes assessed work
  • A peer test, documented fix and short final demonstration

Format

Four independent, instructor-led, in-person Day Camps in Brisbane. Each day lasts 210 minutes, starts from a fresh starter and can be booked without attending another day.

Tools we use

Students build in the Airbotix browser studio with reset starters, teacher-prepared source packs and offline fallbacks. Personal details and assessed work stay out of AI prompts.

Price
A$150/day

Choose one or more independent Day Camps

Cohort sizeCapacity to be confirmed
Session length210 min/day
Ages10–14
Class timeChoose when booking
Register Interest

Free 15-min consult first · refundable if the cohort doesn’t fill.

FAQS

Common questions.

Does my child need to attend all four days?

No. Each day is a complete standalone Day Camp with its own starter, onboarding, learning goal and finished project. Families may choose one day, several days or all four.

Is the camp in person?

Yes. Every Day Camp is instructor-led and delivered face to face in Brisbane. The final venue and clock times are still being confirmed.

Is the AI Learning Coach a homework-answer tool?

No. Students build a tool that explains, quizzes, checks teach-back and re-teaches from a trusted source pack. It does not complete assessed work.

What does each day cost?

The owner-approved price is A$150 per child per day. Registration is currently interest-only while the venue, teacher, pilots and checkout path are confirmed.

Does my child need coding experience?

No. Every day begins with a fresh starter and a short diagnostic that supplies the prerequisites needed for that day.

NEXT STEP

Your kid’s first shipped game is 4 sessions away.

Book a free 15-min consult — we’ll check it’s the right fit and tell you when the next cohort starts.

Register Interest
A$150/day · 210 min/day workshop
In person · leave with a game the same day
Register Interest